You may play with just 2 players or with multiple players at once. Decide the order of players to keep things organized. Depending on the size of the court and the variations of the rules, players must determine how far they are allowed to stand from the wall prior to the serve. For example, some rules indicate that everyone must stand back behind the throwing line prior to the first serve, in line with the server. Other rules state that only the thrower must stand behind the line. Do not choose a wall that you may damage or is close to items that you can damage like windows or cars. It also is ideal to find a wall where the ground has a slight decline towards the players.
Follow your order. If you’re first, that means you’re the server! Serve the ball. If your turn is second, third, or fourth, but you play the ball out of order, you are out.
If the fumbling player touches the wall before another player can throw the ball, she is still in the game. [5] X Research source If the fumbling player reaches the wall first, she gets to serve again. If she is out, the next player takes her turn and serves to begin the game again.
If the thrower is out because another player catches the ball, play continues with the catcher as the new person serving the ball. If the thrower is out because she has fumbled the ball and someone has thrown her out before she has had a chance to reach the wall, play continues with the person who threw her out as the new person serving the ball. If a person who is not a thrower tries to field the ball but fumbles it, he must then try to reach the wall before someone throws him out. If he is thrown out, the same server still continues to serve. For younger or less skilled players, play continues by establishing a throwing order at the beginning of the game. This gives everyone a chance to throw.
For example, you can evoke the rule of only catching with your left hand. If your opponent uses his right hand to catch then he gets penalized with a strike or butts up.
You may throw at the direction of players you know are scared to catch the ball to build on the nerves and increase the likelihood that they will fumble and be out of the game. Dare a bad thrower to throw in your direction if you know you can catch it and get him out.
You may also throw the ball close to the end line so that a receiving player may be forced to step out of bounds if she attempts to catch it.